<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Project Zoran</title><description>Development blog for a speed running research project.</description><link>https://projectzoran.com/</link><item><title>Background Academic Research</title><link>https://projectzoran.com/blog/2019-02-03-background-academic-research/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-02-03-background-academic-research/</guid><description>Surveying academic papers on game-playing AI, from NEAT and DeepMind Lab to Mario AI competitions.</description><pubDate>Sun, 03 Feb 2019 00:00:00 GMT</pubDate></item><item><title>Background Market Research</title><link>https://projectzoran.com/blog/2019-02-03-background-market-research/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-02-03-background-market-research/</guid><description>A look at key players in the AI industry — DeepMind, OpenAI, Nvidia, and others — and how their work relates to TASBot generation.</description><pubDate>Sun, 03 Feb 2019 00:00:00 GMT</pubDate></item><item><title>Neural networks playing platformers</title><link>https://projectzoran.com/blog/2019-02-10-neural-networks-playing-platformers/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-02-10-neural-networks-playing-platformers/</guid><description>Modifying MarI/O to play Castlevania, and preparing to apply NEAT machine learning to Celeste.</description><pubDate>Sun, 10 Feb 2019 00:00:00 GMT</pubDate></item><item><title>MadelineAI 100</title><link>https://projectzoran.com/blog/2019-02-18-madelineai-100/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-02-18-madelineai-100/</guid><description>Starting development on MadelineAI, a Celeste mod for NEAT-based machine learning — tackling save states, fitness metrics, and the Everest modding framework.</description><pubDate>Mon, 18 Feb 2019 00:00:00 GMT</pubDate></item><item><title>Game Pads and Entities</title><link>https://projectzoran.com/blog/2019-02-24-game-pads-and-entities/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-02-24-game-pads-and-entities/</guid><description>Simulating game pad input and reading entity data from Celeste&apos;s Monocle engine for machine learning.</description><pubDate>Sun, 24 Feb 2019 00:00:00 GMT</pubDate></item><item><title>HyperLeap to CelesteBot</title><link>https://projectzoran.com/blog/2019-03-02-hyperleap-to-celestebot/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-03-02-hyperleap-to-celestebot/</guid><description>Discovering an existing NEAT implementation for Celeste, and testing both NEAT and Q-Learning approaches to bot training.</description><pubDate>Sat, 02 Mar 2019 00:00:00 GMT</pubDate></item><item><title>Expanding our Vision</title><link>https://projectzoran.com/blog/2019-03-17-expanding-our-vision/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-03-17-expanding-our-vision/</guid><description>Optimizing CelesteBot&apos;s vision system from 10x10 to 30x30 tiles through collision caching, and fixing entity detection bugs.</description><pubDate>Sun, 17 Mar 2019 00:00:00 GMT</pubDate></item><item><title>Speeeed (and Serialization)</title><link>https://projectzoran.com/blog/2019-03-22-speeeed-and-serialization/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-03-22-speeeed-and-serialization/</guid><description>Adding 10x game speed for faster training, and implementing save/load for NEAT population data using DataContractSerializer.</description><pubDate>Fri, 22 Mar 2019 00:00:00 GMT</pubDate></item><item><title>Death Timers and Entity Caching v2</title><link>https://projectzoran.com/blog/2019-03-31-death-timers-and-entity-caching-v2/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-03-31-death-timers-and-entity-caching-v2/</guid><description>Fixing unreliable death resets, revamping entity caching for dynamic level content, and correcting checkpoint loading.</description><pubDate>Sun, 31 Mar 2019 00:00:00 GMT</pubDate></item><item><title>Presentation Prep</title><link>https://projectzoran.com/blog/2019-04-07-presentation-prep/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-04-07-presentation-prep/</guid><description>Optimizing fast mode, expanding entity recognition, and preparing a poster for the UMich Design Expo.</description><pubDate>Sun, 07 Apr 2019 00:00:00 GMT</pubDate></item><item><title>Winding down</title><link>https://projectzoran.com/blog/2019-04-12-winding-down/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-04-12-winding-down/</guid><description>Finalizing the research poster and running CelesteBot for thousands of generations on Celeste 1A.</description><pubDate>Fri, 12 Apr 2019 00:00:00 GMT</pubDate></item><item><title>The Expo</title><link>https://projectzoran.com/blog/2019-04-19-the-expo/</link><guid isPermaLink="true">https://projectzoran.com/blog/2019-04-19-the-expo/</guid><description>Presenting CelesteBot at the UMich Design Expo — reflections on the project and thanks to the community.</description><pubDate>Fri, 19 Apr 2019 00:00:00 GMT</pubDate></item></channel></rss>